interakcije split interactions

Research and Education

19 - 20 March 2009

Department of Visual
Communications Design,
Arts Academy,
University of Split


Interaction design is a nascent discipline. It is a fusion of aesthetics and culture, technology and the humanities and concerns the design both of the services these technologies might offer, and the quality of our interactive experience. Interaction design will shape the development of information and communication technologies, which is acknowledged to be one of the key economic and social challenges facing Europe. Such challenges raise the questions of who are the creative practitioners currently working in this field and how can their experience shape the education of those that are to follow? These high level issues will direct discussions at the planned event and subsequent activities.

New hybrid’s of designers are emerging in the discipline of interaction design. Such ‘hybrid practitioners’ no longer fit within traditional categories of for example, products, software or architecture, they are instead a mixture of artists, engineers, designers, entrepreneurs and anthropologists. Tony Dunne, Head of Interaction Design at the Royal College of Art, London states: “New hybrids of design are emerging. People don’t fit in neat categories; they’re a mixture of artists, engineers, designers, thinkers. They’re in that fuzzy space and might be finding it quite tough, but the results are really exciting.” In this case, many design practitioners do not fit within the traditional disciplines of the creative industries.

Interaction Design is a relatively new area/field of research and subsequently lacks high-quality educated and experienced young specialities at the academic level. So, it's extremely important to bring together those young academics and practitioners that are working in the field in order to discuss possibilities for collaboration at the research/project level, but also at the educational level.